This post has been edited 1 times, last edit by "douglas22888" (Sep 25th 2015, 8:16pm) with the following reason: To better clarify things
I think they should follow the RT model and add another level in between normal and hard modes because the difference between the two is really extreme and also distribute the pieces of sets to different levels instead of everything just being in hardmode, just like in RT. I don't believe they should give orange stats in normal modes though because there has to be some premium incentive to try hard modes.
Other things:
1. make hard modes 18 man - would help with current low population state.
2. mentos need to give good stats again - nerfing mentos was the worst decision ever made by ROM imo.


Yes, and that would be find, if they also adjusted the hardmode instances to a viable strat ^.^ Because burns would not be possible.

