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21

Monday, September 28th 2015, 4:24pm

Ok, I have a few pints to make. First of all, Zer your numbers are way off, I appreciate the math. but $85 isn't going to do it, I'd be surprised if we made it by on anything less than $500. If the math isn't done later, I'll do it myself. Assuming everything +16 and important pieces go to +20. T7 gear, and t12 weapon. You also made the most awful assumption possible, that you have all the gear and stats in hand. Which is the biggest FK U to pretty much every player that started after chapter 4. That alone is gonna cost you your retirement fund.

As for people coming back. Zid I'm going to make something clear to you. Most people do not come back. If they ever wake up enough to leave the game, chances are good they won't come back. ESCPECIALLY if they spent money. I am one of the few exceptions to this rule. Because I achieved endgame without ever spending a penny. And let me tell you it took 5 generous people, a few mistakes on GF/RW, and abusing the hell out of free events like POM stuff. Because when dwarves were a thing, I already had a character, and knew the price to get endgame. I was not willing to spend the money and geared the hard way, using someone elses wallet, in return I gave them gold. A lot of gold, literally multiple gold caps over time. And I had 2 people selling me dias. 1 person was plussing my stuff. THE ONLY reason I returned after waking up enough to realize how awful this game is... Was because of the community, and I don't mean normal guilds. I mean very specifically the people in disturbed.



Edit: @ the gms. Allow us to talk and have conversations like this. It allows us to relieve our stress and relax. By being all uppity and snooty about what we post just make you guys look bad. Your overly strict and harsh for little reason, often you read to much into things... Please, be lenient with us, we only want to talk about the game we play. We know you play it too, and despite the green text, you feel the same ways we do. Your not that inhuman I hope.

Edit #2: On topic, I actually have seen a RoM add, within a month or so.. I think it was on armor games.

This post has been edited 2 times, last edit by "ftwoplay" (Sep 28th 2015, 5:14pm)


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22

Monday, September 28th 2015, 4:32pm

Ok, I have a few pints to make. First of all, Zer your numbers are way off, I appreciate the math. but $85 isn't going to do it, I'd be surprised if we made it by on anything less than $500

when i was doing the math on the "budget build" posted a while ago, not including stats/gear, i was looking at ~200 USD (7.3k dias, not including weapon).

that being said though, that build was quite stingy on the gear mods as well.
my r/p can outdps r/m. your name is stupid.

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23

Monday, September 28th 2015, 4:41pm

Yes, I made the assumption that you already had all the gear and stats in hand. However, my numbers were created based off of a 120% dias sale and buying the IS items at full price. My numbers are the analytics minimum on average that you can spend using a 120% dias sale to buy dias. The $85 I stated is just if you t11 your weapon using the new blues that give t6, you only t6 your gear (only using 6 puris) and only +16 your weapon, rings and necklace. It does not include the cost of drilling, the cost of runes, the cost of going to +20, nor the cost of +16 on everything. It also doesn't take into account spending any ptokens for jewels or puris.

When I get a chance I'll just write out all of my calculations and post those on their own instead of writing the totals only.
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24

Monday, September 28th 2015, 4:44pm

Yes, I made the assumption that you already had all the gear and stats in hand. However, my numbers were created based off of a 120% dias sale and buying the IS items at full price. My numbers are the analytics minimum on average that you can spend using a 120% dias sale to buy dias. The $85 I stated is just if you t11 your weapon using the new blues that give t6, you only t6 your gear (only using 6 puris) and only +16 your weapon, rings and necklace. It does not include the cost of drilling, the cost of runes, the cost of going to +20, nor the cost of +16 on everything. It also doesn't take into account spending any ptokens for jewels or puris.

When I get a chance I'll just write out all of my calculations and post those on their own instead of writing the totals only.

Thanks. I would be interested in reading this, because I am going to be starting over on reni, and want to know if it is really worth it, even with other peoples help.

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25

Monday, September 28th 2015, 6:02pm

The whole point of the thread is about why isn't the game advertised. I know it's buggy, has old graphics and a declining population; most mmorpgs are doing the same. However, it's one of the few games that does allow the ability to become endgame without paying any real world money. Most that have a f2p model usually have a level cap or a massive amount of content restrictions unless you subscribe or pay for an expansion. So while this game does need a lot of fixing in order to make it better and competitive, it also needs to be advertised.

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26

Monday, September 28th 2015, 6:17pm

Plussing Necklace, Rings, and Weapon to +16 and T11 Weapon Cost: 4241 Dias | 74.97 USD

49.99: 1365 * 2.2 == 3003
19.99: 473 * 2.2 == 1040.6
4.99: 105 * 2.2 == 231
---------------------------------
74.97: 4274.6

Spoiler Spoiler

Averages Used:

Spoiler Spoiler

6 +6 jewels to achieve +4
10 +12 jewels to achieve +12
6 +16 jewels to achieve +16


Cost of Plussing: 1655 Dias

Spoiler Spoiler

2 packs of 10 +6 Jewels (Accessory):
21 * 2 == 42 dias

6 packs of 5 +12 Jewels (Accesory):
55 * 6 == 330 dias

2 Packs of 10 +16 Jewels (Accessory):
299 * 2 == 598 dias

1 pack of 10 +6 Jewels (Weapon):
36 * 1 == 36 dias

2 Packs of 5 +12 Jewels (Weapon):
75 * 2 == 150 dias

1 pack of 10 +16 Jewels (Weapon):
499 * 1 == 499 dias


Cost to buy Charges to t11 Weapon (Starting Tier: T6): 990 Dias

Spoiler Spoiler

110 Packages of 10:
9 * 110 == 990 dias


Cost of 6 puris for each piece of gear: 1596 Dias

Spoiler Spoiler

14 Pieces of Gear
6 * 14 == 84 Puris
19 * 84 == 1596 Dias


I just realized while typing this out, that I messed up my original calculations. I had calculated 3 packs of 10 +16 Jewels instead of 2, increasing the cost by 299 dias. The above is assuming buying dias at 120% sale and not buying anything out of IS when on sale.
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If you want to contact me quickly and efficiently, try the US IRC channel.
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And I listen when others say I am wrong in order to learn.

This post has been edited 1 times, last edit by "Zerienga" (Sep 28th 2015, 9:14pm) with the following reason: Fixed the type of jewel I had listed for the accessories. Same price, but I said Armor instead of Accessory.


27

Tuesday, September 29th 2015, 1:09am

Advertisements?

That would require ROM spending money.

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28

Tuesday, September 29th 2015, 2:02am

upon goggling "advertisements for Runes of Magic":


'Runes of Magic' Case
www.reedsmith.com › News & Knowledge › Publications
Reed SmithJan 8, 2014 - It held that advertising the “free to play” online game “Runes of Magic” with the sentence “seize the good opportunity and give your armour and ...

and

Final Decision in Runes of Magic Case - Osborne Clarke
www.osborneclarke.com/.../final-decision-runes-magic-c...
Osborne ClarkeFinal Decision in Runes of Magic Case: German Federal Court of Justice Upholds Ban on In-Game Item Advertisement. 29 October 2014 - Germany. The highest ...

are the first 2 hits. It seems, by reading the court briefs, that Gameforge is not allowed to advertise the game.

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29

Tuesday, September 29th 2015, 6:20am

From my interpretation of it, Gameforge can still advertise, but they can't figure out how to make it not directly target children in the eyes of a random group that decided that an advertisement targeting everyone was directed specifically at children. So now, GF doesn't advertise at all due to the contradictory ruling of the court in the previous case and not wanting to deal with that hassle.
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If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

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30

Tuesday, September 29th 2015, 4:53pm

It looks like one of their ads for plussing jewels one weekend caught the bad end of a watchdog group with nothing better to do than complain about something so random. There are 2 things wrong with this:

1. The court case assumes kids and parents are so stupid they need a watchdog group to save them from an online forum (unless Zid is involved, then it's wabbit season).

2. GF just doesn't advertise anywhere. I'm assuming the online forum was gameforge's own and not with a game review site or anyplace else. So even if they fixed all the content of the game, who's going to know about beyond those currently playing or those people who used to play and just checking in?

31

Tuesday, September 29th 2015, 11:04pm

My guess is that ROM knows they are operating an illegal quasi-gambling operation masquerading as a game and don't want any governments to realize it. The wheel of fortune, gashas, and plussing jewels absolutely fit into the definition of forms of gambling which require licenses to operate of which they don't have.

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32

Wednesday, September 30th 2015, 1:19am

Well European laws protects children a lot and that is a good thing, they just have to get someone who can write advertisement and is aware of said laws and the wording. But that is no excuse for not making ads for the game. To those who thinks it's a random group, well those are assumptions, there are plenty of groups that watch everything and protects children in Europe, sadly in America they let kids at everything without protecting them from anything, then they get shot, imprisoned etc and they wonder why. More kids protection and less grieving parents cause they turned out doing stupid things :(

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33

Wednesday, September 30th 2015, 8:25am

My guess is that ROM knows they are operating an illegal quasi-gambling operation masquerading as a game and don't want any governments to realize it. The wheel of fortune, gashas, and plussing jewels absolutely fit into the definition of forms of gambling which require licenses to operate of which they don't have.


Based on some experience from another game, laws don't consider such things gambling. Reasons include:
  • you have no way to gain money or convert these items to money
  • every spin/gasha does give you an item, so you never "lose"
  • virtual items to have no (recognized) value


While there are those who disagree with the laws, consider that the entire damage, crit, and drop systems in almost any game are based on some form of rng.

34

Wednesday, September 30th 2015, 10:38am

you have no way to gain money or convert these items to money

virtual items to have no (recognized) value
I guess you are right. There is no real prize that we can win. It's sad though that ROM uses gambling to try to extract as much money from players instead of just trying to make the game as entertaining as possible. It's no wonder why so many people have quit.