Ok, just throwing this here to hopfully have it looked at. The damage for (most) of these skills are not doing as intended or were broken in some form.
Throw and Combo Throw do like 10k Damage for us as r/m. Rouge/Scout WITHOUT it's elite skill combat master hits for 100k. I'm not sure what the idea behind it for the r/m version was, but it seems broken to me.
Rain of Days, (at level 60 skill) says it Launches a projectile at all surrounding enemies and cuases 520% main hand weapon DPS + 5.20 * Projectile Damage physical damage. -- This skill only does about 25k damage damage. That is no where near the 520% stated on the skill.
The new elite skill we get called "Enlivened Blade" is an AoE attack like Rain of Days, but says "Launches an enchanted projectile at the specified area, and causes 260% main hand weapon DPS + 5.20 * Projectile Damage physical damage to a maximum of 5 enemies in the area. I hit for about 80k with that and it says 260% main hand weapon DPS + 5.20 * Projectile Damage, and 25k on rain of days which states 520% main hand weapon DPS +5.20 * projectile damage.
Just wanted to point some skills out I believe are broken or measured wrong somewhere.