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1

Tuesday, August 5th 2014, 1:33pm

warrior/warden awakening of the wild

Title: awakening of the wild

Class: Warrior/Warden

Description: the skills says "renders immune to root and slows effect for 10 seconds[...]". I noticed that the skill only renders immune to the first movement impairing effect. example where this happens: use awakening of the wild running towards a tower in siege, first guard is pulled and chains me, says immune, 2nd guard does the same, i get chained despite having the skill active.

Server: artemis

Screenshot(s): forgot to take one last time will do if it happens next siege and i remember to take one.
Tankyhealy P/K 98/98
Soppy W98/WD98/S98/D98/R98/M98
vids and stuff: https://www.youtube.com/channel/UCFh1qLzUKyyZHadIxExA_kw
Borella should loot every boss

2

Sunday, August 10th 2014, 1:14pm

ok here is a screenshot, can see in the buff/debuff bar, i have awakening of the wild as a buff and i am snared by the guards skill catch at the same time.(red arrows were added in paint to highlight the 2)
Tankyhealy P/K 98/98
Soppy W98/WD98/S98/D98/R98/M98
vids and stuff: https://www.youtube.com/channel/UCFh1qLzUKyyZHadIxExA_kw
Borella should loot every boss

Grimthar

GM Bughunter™ (DE&US)

Posts: 166

Location: 127.0.0.1

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3

Friday, November 7th 2014, 10:02pm

ok thats not a bug of this skill. The Root from the Guards isn't flagged as root, so this skill can't do anything against it.

Grimthar

-> not a bug