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1

Wednesday, May 27th 2015, 5:00pm

Rogue/Priest Bind Spot does not bleed

Version[/b]: 6.3.0.2742.en

Title: Rogue/Priest blind spot does not bleed.

Description:

So first off, ignore my previous posted Blind Spot post as this one is more specific and will summarize the issues of that thread anyway. I however see bug reports that are getting reported that have been posted well after I posted the last thread which still is not being "reported". Also if I don't point this out I know where this thread will go so let me make this clear THIS IS NOT A GDAM R/P DISCUSSION THREAD, so please don't waste my time replying with your nonsense. I will not reply. This post in and of itself should be enough to summarize the problem and there is nothing more need be said.

THE BUG.
With the last patch 6.3.0.2742.en, Rogue/Priest's skill Blind Spot does not bleed.


There is a theory that this is a "fix" and that in some way that Sinister Methods/Demo will add the crit buff and cancel the bleed to which I simply reply .... SHOW ME WHERE THE SINISTER METHODS SKILL SAYS THIS. Never mind the fact that since the beginning of time this skill has not had that effect.

BOTTOM LINE.
A rogue whose bleed skills don't bleed is well ....... pointless. While I do still have Sneak Attack /Shadow Stab to be able to put up the bleed THAT IS NOT THE POINT, so does every other rogue in this game. Yet they have BS working as well and I don't (at this time). The only plus of this is that while this is happening Blind Spot can not override Sneak Attack's better bleed. To which the simple answer is give me the benefits of both having my Blind Spot bleed back, and implementing an optimal bleed replace algorithm. Aka if the bleed your applying is shorter in duration there the bleed you currently have on the boss then don't replace it. ex Sneak Attack has 24s left , I then apply Blind Spot --- there no need to replace that bleed.


Server:

Reni

Screenshot(s):

Basic combat log that shows Blind Spot, Low Blow hitting and Wound Attack hits only ONCE. This is because there is no bleed on the boss. Blind fails, so Low Blow fails, so only one Wound. Also of note not related to this particular thread issue.... 'Flecia casts Low Blow on Flecia but fizzles without effect'. Why am I trying to hit myself?
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Zerienga

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2

Wednesday, May 27th 2015, 6:24pm

Considering Blind Spot does not have a bleed written on it after obtaining the first skill that modifies it (Sinister Methods), the bug cannot be with Blind Spot but with Sinister Methods. Anyone able to test/confirm this?

EDIT: Actually, nevermind about testing it (unless Grimthar). I just remembered that I have a r/p side on my ch/wl lvl 46/45 that has no elites. about to test it.

Tests:

Blind Spot with lvl 40 elite:


Blind Spot with lvl 45 elite (Sinister Methods):


Blind Spot combat log with 45 elite:
\

Sinister Methods:


Conclusion:
Level 45 elite Sinister Methods removes the bleed from Blind Spot. However, this change is not noted in the skill description of Sinister Methods. Sinister Methods activates even if Unarmed, therefore description of Blind Spot is incorrect on that, or Sinister Methods is bugged that way, as well. Either the skill description is bugged on Sinister Methods and should mention that it removes the Bleed, or Sinister Methods is bugged and removes the bleed when it shouldn't. Therefore, Blind Spot's bleed is not bugged, but Sinister Methods is bugged.
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And I listen when others say I am wrong in order to learn.

This post has been edited 1 times, last edit by "Zerienga" (May 27th 2015, 7:05pm)


3

Wednesday, May 27th 2015, 7:08pm

To clarify a few things that has been brought up so I don't rage in game.


1)

Shadow Walker is a completely independent skill. If the intent of the game was to REPLACE bind spot bleed with sneak attack bleed then THIS is where the justification/description would be NOT AT 45. Just because I have this skill does not justify dropping bleed from my Blind Spot. That just about as dumb as saying R/M has ET, so lets drop grevious wound bleed off of Low Blow. ( NOTE: I did say JUST ABOUT AS DUMB ... I am aware of the argument that people would make here but I feel I have to exaggerate the point here to make the point )

Since the beginning of time my Blind Spot has bleeded so don't screw this up now with the supposed "fix"
R/P anywhere from 25-45 in level (haven't tested this out since patch but I will load up on of my alts to confirm this, if however the bleed gets lost at 25 there is no description in that skill either) has all bleeds available, so what is so gdam special about 45 skill that it cancels a bleed.


2)

Just because the Blind Spot does not describe the bleed in it after level 45 does not mean that this is a correct "fix". If this is the intent of the game to have this bleed canceled at level 45 as some kind of TRADE OFF for the crit buff then PUT IT IN THE 45 SKILL DESCRIPTION. There is no justification describing where this
bleed gets lost.

It is possible that this is a "fix" as the game intended. That is up to the game developers to REPORT THIS back to me and say so! I however am here trying to bring to light just how absolutely DUMB this is even if it was their intent. That probably the only long time R/P of this game is bringing to light that this IDEA is retarded.
If they report back to me and say this is how it is ..... so be it I will have to deal with it and rework all my skill rotations. SIMPLE AS THAT.


Any further theoretical arguments and yakking about this is completely pointless.

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4

Wednesday, May 27th 2015, 7:16pm

Just to clarify, Shadow Walker does not remove the bleed of Blind Spot. That is why I posted Blind Spot with the lvl 40 elite (Shadow Walker is lvl 25) and Blind Spot with the level 45 elite (Sinister Methods). I also linked Sinister Methods, which does not state that it removes the bleed. I said that Sinister Methods either has a description bug, or it is bugged, thus removing the bleed from Blind Spot. This is the information that is needed to be known when addressing a bug. You have to know which bug is specifically bugged, not what is affected by the bug.
Reni
Mithras
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Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

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5

Wednesday, May 27th 2015, 7:30pm

This is what i'm seeing.

RW removed the blind spot bleed completely and gave you sinister methods (with recent patch [ninja "nerf"])

God. That's how it looks.

I hope that it's a bug and not working as intended. If this is intended, you have to be kidding me.


~Fly into the distance, disappear for awhile~

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6

Wednesday, May 27th 2015, 7:38pm

from what i am seeing, sinister methods removes BS bleed, but they neglected to put it on the sinister methods tooltip.

considering both the tooltip AND the effect for BS match, i'd /assume/ that that is the intended outcome(both loca and dev were consistent with the change, so not just a random dev or loca "oopsie").

they just need to update sinister methods tooltip and problem solved.


that being said though, as r/p, now there is no worry about overwriting SA bleed, no matter what they do to the bleed overwrite order/stacking/etc.

this looks like a buff tbh. can use BS to your hearts content, and no worries about canceling bleeds.

only way this nerfs r/p is in SW or easy trash, then you need to bleed a different target more frequently than every 15 seconds.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

This post has been edited 1 times, last edit by "Cike" (May 27th 2015, 8:15pm)


7

Wednesday, May 27th 2015, 10:27pm

This is what i'm seeing.

RW removed the blind spot bleed completely and gave you sinister methods (with recent patch [ninja "nerf"])

God. That's how it looks.

I hope that it's a bug and not working as intended. If this is intended, you have to be kidding me.



Thank you for your support on the issue BB.



Zeri.

I appreciate that your trying to help by being "specific", but you just being argumentative when you say "Blind Spot" is not broken (assuming this to be broken and not a "fix".) There is a reason I posted this as R/P Blind Spot broken, and the reason is that its affected by a R/P elite (Sinister Methods). This is nothing new for them as this elite and its derivative Demo/Evil have been a pain in my back side for years. Arguing semantics is pointless, yes technically its Sinister Methods that is affecting Blind Spot's bleed, but its the fact the bleed doesn't bleed is WHY its broken (hopefully RoM agrees). Regardless of the fact the source is Sinister Methods.
Thank you however for providing the information that you have provided. Saves me having to do it.

On that note, RoM FIX MY CLASS PLEASE, or at least come back with some reply to say that this "fix" is the intent and to move on.

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8

Wednesday, May 27th 2015, 11:06pm

I saw no bleed in the description of Blind Spot after receiving Sinister Methods, therefore, Blind Spot is behaving as the skill says it does. However, I'm not saying that Blind Spot is not broken. Don't you think Grimthar needs to know both the cause and effect of the break?
Reni
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Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
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And I listen when others say I am wrong in order to learn.

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9

Thursday, May 28th 2015, 1:23am

Hmmm, after reading cike's post... it kind of sounds like it buffed r/p.

If the blind spot bleed really DID overwrite the SA bleed, then that is great. That means blind spot can be used every time its up without overwriting sa's op long bleed.

Does blind spot really need a bleed to be activated if r/p can rely on sa bleed 100% of the time? I mean I don't play that class, but in theory that sounds more efficient.

Still though, I think confirmation that that tooltip is wrong is necessary. Need confirmation to if the sinister buff replaces the bleed.

Honestly tho...

I think they should leave the blind spot bleed on. Allow to stack with all the other bleeds (different ID to r/p blind spot bleed) and let wound attack hit 4 times instead of three. Not too OP, but would help the class out.


~Fly into the distance, disappear for awhile~

10

Thursday, May 28th 2015, 1:37am

@danielrayment - you need some anafranil in a hurry. :)

11

Thursday, May 28th 2015, 2:17am

Hmmm, after reading cike's post... it kind of sounds like it buffed r/p.

If the blind spot bleed really DID overwrite the SA bleed, then that is great. That means blind spot can be used every time its up without overwriting sa's op long bleed.

Does blind spot really need a bleed to be activated if r/p can rely on sa bleed 100% of the time? I mean I don't play that class, but in theory that sounds more efficient.

Still though, I think confirmation that that tooltip is wrong is necessary. Need confirmation to if the sinister buff replaces the bleed.

Honestly tho...

I think they should leave the blind spot bleed on. Allow to stack with all the other bleeds (different ID to r/p blind spot bleed) and let wound attack hit 4 times instead of three. Not too OP, but would help the class out.



BB and the rest once again this is not a r/p theory discussion thread. Stick to the topic at hand PLZ. I will however answer your post to clear up this is not a BUFF.
I assure you its NOT a buff. I will make do if they report back to me with what I don't want to hear, but not being able to start my rotation sequence with BS sucks po##. As stated previously as a reply to RP's question, which ended up being moved to some other area which I have not bothered to read.

Bottom line of it:
BS = shorter CD (6sec , SA is 10 sec) = faster reapplication as filler dps skill, BS, low blow, wound attack, sneak attack after which I can come back with another blind spot ( and other filler skills kicks/combo throws) faster. Particularly useful for shorter boss fights. BS overriding the SA bleed in that sequence (annoying as it is ....) has little effect because the blind spot bleed will last more than enough that I can reapply a sneak attack bleed and never NOT have a "first" bleed on the boss either way. On the other hand having to use SA first and BS later leaves pockets of time where both hits will be on CD. That being said hitting all these hitting perfectly is hard to do period (easier soloing of course when the boss comes at me, then in group where god knows where he will run off to)!

I would however LUV the suggestion that a sneak attack bleed and a blind spot bleed could add up to 4xWA's, bring that to the game please, as well as a wound attack cd drop and rogue energy refresh skill and stack (priest) water damage buffs .... NOW IM getting off topic with dreams of wonderful rogue / priest elite skills so please stick to the topic at hand.

12

Wednesday, July 1st 2015, 12:29am

WTB an answer from someone GM + or someone who is involved with the developing please and thanks. not from the usual forum trolls.

btw someone showed me a skill for some rogue combo I don't remember which but it does (more or less) exactly what sinister methods + one of my mana elites does adds crit buff + stun buff in ONE skill and it doesn't remove any bleeds. So where is your programming logic here ?

One skill that does what 2 of mine do without the penalty of a bleed removal, whereas mine don't do either one as effective less crit, shorter stun (party wide effect aside) and it cost me my bleed. This is pretty much the definition of lame.

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13

Wednesday, July 1st 2015, 5:56pm

btw someone showed me a skill for some rogue combo I don't remember which but it does (more or less) exactly what sinister methods + one of my mana elites does adds crit buff + stun buff in ONE skill and it doesn't remove any bleeds. So where is your programming logic here ?

One skill that does what 2 of mine do without the penalty of a bleed removal, whereas mine don't do either one as effective less crit, shorter stun (party wide effect aside) and it cost me my bleed. This is pretty much the definition of lame.

what skill is this?
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

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14

Wednesday, July 1st 2015, 6:01pm

I honestly cannot find that rogue skill. The only thing I can think of is if you're thinking of R/S's 15 minute buff to crit rate and crit damage and they use Sneak Attack. Only situation I can think of that fits: "adds crit buff + stun buff in ONE skill and it doesn't remove any bleeds." BUT! That's using a buff, it's not included in the skill. So, what skill is this?
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15

Wednesday, July 1st 2015, 6:08pm

maybe it's the r/k stun elite that modifies strike of punishment?
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

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16

Wednesday, July 1st 2015, 6:13pm

But that doesn't have a bleed or crit boost.
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Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

17

Wednesday, July 1st 2015, 8:00pm

WTB an answer from someone GM + or someone who is involved with the developing please and thanks. not from the usual forum trolls.


this ^ plz

Zerienga

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18

Wednesday, July 1st 2015, 8:05pm

I'm just trying to figure out what skill you talked about in your post. If you post the name of it in the thread a GM can compare them, can't they? The fact that it's difficult for anyone to find when searching through all the rogue skills and elite skills, means that, for all we know, the skill you mentioned doesn't actually exist. Therefore, it's impossible to call your skill lame in comparison to it.
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If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

Cike

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19

Wednesday, July 1st 2015, 8:08pm

best a gm/cm can do is say "we have forwarded your problem".

if you want to speak to a dev...have fun with that.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

Zerienga

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20

Wednesday, July 1st 2015, 8:11pm

best a gm/cm can do is say "we have forwarded your problem".

if you want to speak to a dev...have fun with that.
http://www.runewaker.com/en/contact Here. Good luck contacting a dev.
Reni
Mithras
Zerienga - 90/90 P/K
Téster - 95/61/60/45/45 CH/WL/R/P/M
Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

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